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-rw-r--r--home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/aim1v1.cfg27
-rw-r--r--home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg257
-rw-r--r--home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/practice.cfg63
-rwxr-xr-xhome/.local/share/Steam/steamapps/common/Left 4 Dead 2/left4dead2/cfg/autoexec.cfg121
4 files changed, 0 insertions, 468 deletions
diff --git a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/aim1v1.cfg b/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/aim1v1.cfg
deleted file mode 100644
index f4a1cdc..0000000
--- a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/aim1v1.cfg
+++ /dev/null
@@ -1,27 +0,0 @@
-clear
-
-exec gamemode_competitive
-// Server config
-mp_autoteambalance 1
-mp_freezetime 0 // Disables freezetime
-sv_alltalk 1
-mp_halftime_duration 0
-mp_weapons_allow_map_placed 1
-mp_roundtime 80250
-mp_maxrounds 30
-mp_join_grace_time 30
-mp_friendlyfire 1
-mp_free_armor 2
-mp_solid_teammates 1
-
-bot_kick // Kicks bots
-mp_warmup_end // Ends warmup
-mp_restartgame 1 // Restarts the game
-
-echo ""
-echo ""
-echo ""
-echo "1v1 CONFIG LOADED"
-echo ""
-echo ""
-echo ""
diff --git a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg b/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg
deleted file mode 100644
index 5502774..0000000
--- a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg
+++ /dev/null
@@ -1,257 +0,0 @@
-// LAUNCH OPTIONS
-
-// -novid -nojoy -freq 144
-
-echo ""
-echo ""
-echo "autoexec.cfg starting"
-echo ""
-echo ""
-
-//Rates
-rate "786432" //Your download rate to the server. Max rate: "786432"
-cl_cmdrate "128" //Max number of command packets sent to server per second
-cl_updaterate "128" //Number of packets per second you are requesting from the server
-cl_interp "0.007813" //Sets the interpolation amount, currently on the lowest value
-cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
-cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
-cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
-cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
-mm_dedicated_search_maxping "25"
-
-
-//Audio
-
-voice_scale "0.4" //Turn down volume of other players to 40% (RECOMMENDED)
-snd_deathcamera_volume "0" //Volume of the death camera music
-snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
-snd_mapobjective_volume "0" //Volume of map objective music
-snd_menumusic_volume "0.01" //Volume of the main menu music
-snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
-snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active
-snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
-snd_mvp_volume "0" //Volume of the MVP music
-snd_roundend_volume "0" //Volume of round end music
-snd_roundstart_volume "0" //Volume of round start music
-snd_tensecondwarning_volume "0.10" //10 Second warning music, enabled on 3% volume to hear if there's time to defuse
-snd_mute_losefocus "0"
-volume "0.5"
-snd_mute_losefocus "1"
-snd_pitchquality 1 # Use high quality sounds
-
-
-//Video
-muzzleflash_light 0
-mat_monitorgamma "1.6"
-mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
-mat_queue_mode "-1"
-fps_max "300"
-fps_max_menu "30"
-r_dynamic "0"
-r_drawtracers_firstperson "1"
-// mat_postprocess_enable 0
-//mat_savechanges //write settings to registry"
-r_eyegloss "0" // No Makeup.
-r_eyemove "0" // No Eye Movement.
-r_eyeshift_x "0" // No Eye Movement X-Angel.
-r_eyeshift_y "0" // No Eye Movement Y-Angel.
-r_eyeshift_z "0" // No Eye Movement Z-Angel.
-r_eyesize "0" // Smaller Eyes.
-
-
-//Mouse
-sensitivity "1.0"
-zoom_sensitivity_ratio_mouse ".818933"
-m_rawinput "1"
-m_customaccel "0"
-m_mouseaccel1 "0"
-m_mouseaccel2 "0"
-
-unbindall
-
-//BUY Binds
-bind "uparrow" " buy vesthelm;"
-bind "downarrow" " buy vest;"
-bind "rightarrow" " buy defuser;"
-bind "home" "buy ak47; buy m4a1; use weapon_ak47; use weapon_m4a1; drop"
-bind "pgup" "buy p250; use weapon_p250; drop"
-bind "pgdn" "buy aug; buy sg556; use weapon_aug; use weapon_sg556; drop"
-bind "end" "buy awp; use weapon_awp; drop"
-
-//NADE Binds
-bind "4" "buy hegrenade; use weapon_knife; use weapon_hegrenade"
-bind "c" "buy smokegrenade; use weapon_knife;use weapon_smokegrenade"
-bind "f" "buy flashbang; use weapon_knife; use weapon_flashbang"
-bind "v" "buy incgrenade; buy molotov; use weapon_knife;use weapon_molotov; use weapon_incgrenade"
-bind "l" "use weapon_decoy"
-
-//Other Binds
-bind mwheelup +jump
-bind mwheeldown +jump
-bind q "invnextnongrenade"
-bind z "+lookatweapon"
-bind "t" "use weapon_taser; slot13"
-bind "h" "+spray_menu"
-bind "mouse5" +voicerecord
-bind "f1" "toggleconsole"
-bind "f2" "buy smokegrenade; buy incgrenade; buy molotov; buy flashbang; buy flashbang"
-bind "f3" "buy smokegrenade; buy incgrenade; buy molotov; buy flashbang; buy hegrenade"
-bind "f4" "buy smokegrenade; buy flashbang; buy flashbang; buy hegrenade"
-bind 3 "slot3; use weapon_knife"
-bind "p" "holdpos;roger"
-
-//Default Binds
-bind "SPACE" "+jump"
-bind g drop
-bind "1" "slot1"
-bind "2" "slot2"
-bind "5" "slot5"
-bind "6" "slot6"
-bind "7" "slot7"
-bind "8" "slot8"
-bind "9" "slot9"
-bind "0" "slot10"
-bind ctrl "+duck"
-bind b "buymenu"
-bind "mouse1" "+attack"
-bind "mouse2" "+attack2"
-bind a +moveleft
-bind d +moveright
-bind w +forward
-bind s +back
-bind "SHIFT" +speed
-bind y "messagemode"
-bind u messagemode2
-bind r "+reload;r_cleardecals"
-bind "TAB" +showscores
-bind m teammenu
-bind k callvote
-bind e +use
-
-//Misc
-developer "0"
-con_enable "1"
-con_filter_enable "2"
-con_filter_text "Damage"
-con_filter_text_out "Player:"
-ui_steam_overlay_notification_position "bottomleft"
-player_nevershow_communityservermessage "1"
-gameinstructor_enable "0"
-option_duck_method "0"
-option_speed_method "0"
-cl_downloadfilter "nosounds"
-cl_disablehtmlmotd "1"
-cl_autowepswitch "0"
-cl_buywheel_nomousecentering 1
-cl_buywheel_nonumberpurchasing 0
-closeonbuy "0"
-hud_takesshots "0"
-cl_join_advertise "2"
-func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
-cl_use_opens_buy_menu "0" //Disable button E from opening buy-menu (Useful when picking up weapons in spawn)
-spec_replay_autostart "0" //Disable "Auto-start Killer Replay" when available
-adsp_debug "0"
-cl_clearhinthistory "1"
-cl_debugrumble "0"
-cl_detail_avoid_force "0"
-cl_detail_avoid_radius "0"
-cl_detail_avoid_recover_speed "0"
-cl_detail_max_sway "0"
-cl_rumblescale "0"
-cl_threaded_bone_setup "0"
-mat_hdr_enabled "0"
-
-
-//HUD
-hud_scaling "0.95" //Scales hud elements to maximum value
-hud_showtargetid "1" //Enables display of target names, important
-cl_disablefreezecam "1" //Disables freezecam
-cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
-cl_hud_color "8" //Makes the hud color green (THIS CHANGES THE HUD COLOR)
-cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
-cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
-cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
-cl_hud_background_alpha "0.6" //Hidden but still visible black bars, easy on the eyes
-cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
-cl_show_clan_in_death_notice "0" //Tagname will not show in death notices
-cl_teamid_overhead_mode "2" //Always show team behind walls with equipment
-cl_showhelp "0" //Removes on-screen help
-cl_autohelp "0" //Removes automatic help
-gameinstructor_enable "0" //Removes in-game instructions
-safezonex "0.8" //Screen width percentage for the hud
-safezoney "1" //Screen height percentage for the hud
-
-//Scoreboard and netgraph combined
-net_graph "0"
-net_graphheight 0
-net_graphproportionalfont 0.5
-cl_showfps 0
-
-//Crosshair
-cl_crosshair_drawoutline "1"
-cl_crosshair_dynamic_maxdist_splitratio "0.35"
-cl_crosshair_dynamic_splitalpha_innermod "1"
-cl_crosshair_dynamic_splitalpha_outermod "0.5"
-cl_crosshair_dynamic_splitdist "7"
-cl_crosshair_friendly_warning "2"
-cl_crosshair_outlinethickness "1"
-cl_crosshair_sniper_show_normal_inaccuracy "0"
-cl_crosshair_sniper_width "1"
-cl_crosshair_t "0"
-cl_crosshairalpha "255"
-cl_crosshaircolor "1"
-cl_crosshaircolor_b "50"
-cl_crosshaircolor_g "250"
-cl_crosshaircolor_r "50"
-cl_crosshairdot "0"
-cl_crosshairgap "-2.000000"
-cl_crosshairgap_useweaponvalue "0"
-cl_crosshairsize "1"
-cl_crosshairstyle "4"
-cl_crosshairthickness "1.000000"
-cl_crosshairusealpha "1"
-cl_fixedcrosshairgap "3"
-
-//Viewmodel
-viewmodel_offset_x "2" //Changes viewmodel view in X scale
-viewmodel_offset_y "2" //Changes viewmodel view in Y scale
-viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
-viewmodel_fov "68" //Highest viewmodel FOV
-viewmodel_recoil "0" //Disable viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
-cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
-cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
-cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
-cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
-cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
-cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
-
-// RADAR
-cl_teammate_colors_show "1" //Show teammates as separate colors without letter
-cl_hud_radar_scale "1" //Optimized Radar size
-cl_radar_scale "0.4" //Radar map scaled down to fit all maps
-cl_radar_always_centered "0" //Centers map instead of player
-cl_radar_icon_scale_min "1" //Minimum player icon scale
-
-//Quick-switch
-alias "+knife" "use weapon_knife"
-alias "-knife" "invnextnongrenade"
-bind "mouse4" "+knife"
-
-// Jump Throw
-alias "+jumpthrow" "+jump;-attack"
-alias "-jumpthrow" "-jump"
-bind "j" "+jumpthrow"
-bind "capslock" "+jumpthrow"
-
-// Useful shortcuts for popular commands in console
-alias "d" "disconnect"
-alias "q" "quit;exit"
-alias "r" "retry"
-alias "rs" "mp_restartgame 1"
-
-host_writeconfig
-echo ""
-echo ""
-echo "autoexec.cfg loaded, GLHF"
-echo ""
-echo ""
diff --git a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/practice.cfg b/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/practice.cfg
deleted file mode 100644
index 8139e6c..0000000
--- a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/practice.cfg
+++ /dev/null
@@ -1,63 +0,0 @@
-clear
-
-// Server config
-sv_cheats 1 // Enables cheat commands
-mp_limitteams 0 // No player limit in teams
-mp_autoteambalance 0 // No player balancing
-mp_timelimit 999999
-mp_roundtime 60 // 60 minute round-timer
-mp_roundtime_defuse 60 // 60 minute round-timer for de_ maps
-mp_roundtime_hostage 60
-mp_maxmoney 60000 // Money, max allowed
-mp_startmoney 60000 // Money, starting amount
-mp_freezetime 0 // Disables freezetime
-mp_buytime 9999 // Buy anytime
-mp_buy_anywhere 1 // Buy anywhere
-sv_infinite_ammo 1 // Ammo: infinite
-ammo_grenade_limit_total 5 // Ammo: Allows you to hold all types of grenades
-sv_grenade_trajectory 1 // Grenade trajectory visible
-sv_grenade_trajectory_time 10 // Grenade trajectory time visible
-sv_showimpacts 1 // Bullet impacts visible
-sv_showimpacts_time 10 // Bullet impacts time visible
-sv_alltalk 1
-cl_grenadepreview 1
-// Gives CT all grenades
-mp_ct_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_incgrenade weapon_decoy"
-// Gives T all grenades
-mp_t_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_molotov weapon_decoy"
-mp_halftime_duration 0
-mp_join_grace_time 30
-mp_respawnwavetime_ct 1
-mp_respawnwavetime_t 1
-mp_friendlyfire 0
-mp_free_armor 2
-mp_respawn_on_death_ct 1 // Respawn CT after death immediately
-mp_respawn_on_death_t 1 // Respawn T after death immediately
-mp_death_drop_gun 1 // Allow to pick up wepon after somebody's death
-mp_death_drop_c4 1 // Allow to pick up C4 after planter's death
-mp_death_drop_defuser 1 // Allow to pick up defuse kit after somebody's death
-mp_death_drop_grenade 5 // How many grenades will drop after somebody's death
-mp_solid_teammates 1
-mp_c4timer 9999
-mp_ignore_round_win_conditions 1
-
-bind mouse3 noclip
-bind i sv_rethrow_last_grenade
-bind leftarrow "cl_sim_grenade_trajectory 10"
-bind rightarrow cast_ray
-bind uparrow bot_place
-alias nades "give weapon_hegrenade;give weapon_flashbang;give weapon_smokegrenade;give weapon_incgrenade;give weapon_molotov;give weapon_decoy"
-bot_knives_only
-bot_stop 1
-bot_kick // Kicks bots
-mp_warmup_end // Ends warmup
-mp_restartgame 1 // Restarts the game
-bot_add
-
-echo ""
-echo ""
-echo ""
-echo "PRACTICE CONFIG LOADED"
-echo ""
-echo ""
-echo ""
diff --git a/home/.local/share/Steam/steamapps/common/Left 4 Dead 2/left4dead2/cfg/autoexec.cfg b/home/.local/share/Steam/steamapps/common/Left 4 Dead 2/left4dead2/cfg/autoexec.cfg
deleted file mode 100755
index d5e408d..0000000
--- a/home/.local/share/Steam/steamapps/common/Left 4 Dead 2/left4dead2/cfg/autoexec.cfg
+++ /dev/null
@@ -1,121 +0,0 @@
-// LAUNCH OPTIONS
-
-// -novid -nojoy -freq 144
-
-echo ""
-echo ""
-echo "autoexec.cfg starting"
-echo ""
-echo ""
-
-//Rates
-rate 786432
-cl_cmdrate "128"
-cl_updaterate "128"
-cl_interp "0"
-cl_interp_ratio "1"
-cl_lagcompensation "1"
-cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
-
-//Audio
-snd_mixahead "0.05"
-volume "0.4"
-voice_scale "1"
-dsp_enhance_stereo 0 # Disable DSP sound effects. You may want to leave this on, if you find it does not interfere with your perception of the sound effects.
-snd_pitchquality 1 # Use high quality sounds
-
-
-//Video
-muzzleflash_light 0
-mat_monitorgamma "2.6"
-mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
-mat_queue_mode "-1"
-r_dynamic "0"
-r_eyemove "0" // No Eye Movement.
-r_eyeshift_x "0" // No Eye Movement X-Angel.
-r_eyeshift_y "0" // No Eye Movement Y-Angel.
-r_eyeshift_z "0" // No Eye Movement Z-Angel.
-r_eyesize "0" // Smaller Eyes.
-
-
-//Mouse
-sensitivity "1.0"
-m_rawinput "1"
-m_customaccel "0"
-m_mouseaccel1 "0"
-m_mouseaccel2 "0"
-
-
-//Other Binds
-bind mwheelup +jump
-bind mwheeldown +jump
-bind "mouse5" +voicerecord
-bind "f1" "toggleconsole"
-
-//Default Binds
-bind "SPACE" "+jump"
-//Quick Switch
-bind q qs1
-alias qs1 "slot2; slot1; bind q qs2"
-alias qs2 "slot1; slot2; bind q qs1"
-bind 1 "slot1; bind q qs2"
-bind 2 "slot2; bind q qs1"
-bind 3 "slot3; bind q qs1"
-bind 4 "slot4; bind q qs1"
-bind 5 "slot5; bind q qs1"
-bind "6" "slot6"
-bind "7" "slot7"
-bind "8" "slot8"
-bind "9" "slot9"
-bind "0" "slot10"
-bind ctrl "+duck"
-bind "mouse1" "+attack"
-bind "mouse2" "+attack2"
-bind "mouse3" "+zoom"
-bind a +moveleft
-bind d +moveright
-bind w +forward
-bind s +back
-bind "SHIFT" +speed
-bind y "messagemode"
-bind u messagemode2
-bind r +reload
-bind "TAB" +showscores
-bind m teammenu
-bind k callvote
-bind e +use
-
-//Misc
-con_enable "1"
-cl_forcepreload "1"
-cl_downloadfilter "nosounds"
-cl_autohelp "0"
-cl_showhelp "0"
-hud_takesshots "0"
-
-adsp_debug "0"
-cl_clearhinthistory "1"
-cl_detail_avoid_force "0"
-cl_detail_avoid_radius "0"
-cl_detail_avoid_recover_speed "0"
-cl_detail_max_sway "0"
-func_break_max_pieces "0"
-mat_hdr_enabled "0"
-
-//Scoreboard and netgraph combined
-net_graph "1"
-net_graphheight 0
-net_graphproportionalfont .5
-cl_showfps 0
-
-//Quick-switch
-alias "+knife" "slot2"
-alias "-knife" "slot1"
-bind "mouse4" "+knife"
-
-host_writeconfig
-echo ""
-echo ""
-echo "autoexec.cfg loaded, GLHF"
-echo ""
-echo ""