diff options
Diffstat (limited to 'home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg')
| -rw-r--r-- | home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg | 257 |
1 files changed, 0 insertions, 257 deletions
diff --git a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg b/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg deleted file mode 100644 index 5502774..0000000 --- a/home/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/cfg/autoexec.cfg +++ /dev/null @@ -1,257 +0,0 @@ -// LAUNCH OPTIONS - -// -novid -nojoy -freq 144 - -echo "" -echo "" -echo "autoexec.cfg starting" -echo "" -echo "" - -//Rates -rate "786432" //Your download rate to the server. Max rate: "786432" -cl_cmdrate "128" //Max number of command packets sent to server per second -cl_updaterate "128" //Number of packets per second you are requesting from the server -cl_interp "0.007813" //Sets the interpolation amount, currently on the lowest value -cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate) -cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view -cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time -cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects -mm_dedicated_search_maxping "25" - - -//Audio - -voice_scale "0.4" //Turn down volume of other players to 40% (RECOMMENDED) -snd_deathcamera_volume "0" //Volume of the death camera music -snd_dzmusic_volume "0" //Volume of the Danger Zone victory music -snd_mapobjective_volume "0" //Volume of map objective music -snd_menumusic_volume "0.01" //Volume of the main menu music -snd_music_selection "2" //Tracking rotating music for players with no music packs equipped -snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active -snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive -snd_mvp_volume "0" //Volume of the MVP music -snd_roundend_volume "0" //Volume of round end music -snd_roundstart_volume "0" //Volume of round start music -snd_tensecondwarning_volume "0.10" //10 Second warning music, enabled on 3% volume to hear if there's time to defuse -snd_mute_losefocus "0" -volume "0.5" -snd_mute_losefocus "1" -snd_pitchquality 1 # Use high quality sounds - - -//Video -muzzleflash_light 0 -mat_monitorgamma "1.6" -mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light -mat_queue_mode "-1" -fps_max "300" -fps_max_menu "30" -r_dynamic "0" -r_drawtracers_firstperson "1" -// mat_postprocess_enable 0 -//mat_savechanges //write settings to registry" -r_eyegloss "0" // No Makeup. -r_eyemove "0" // No Eye Movement. -r_eyeshift_x "0" // No Eye Movement X-Angel. -r_eyeshift_y "0" // No Eye Movement Y-Angel. -r_eyeshift_z "0" // No Eye Movement Z-Angel. -r_eyesize "0" // Smaller Eyes. - - -//Mouse -sensitivity "1.0" -zoom_sensitivity_ratio_mouse ".818933" -m_rawinput "1" -m_customaccel "0" -m_mouseaccel1 "0" -m_mouseaccel2 "0" - -unbindall - -//BUY Binds -bind "uparrow" " buy vesthelm;" -bind "downarrow" " buy vest;" -bind "rightarrow" " buy defuser;" -bind "home" "buy ak47; buy m4a1; use weapon_ak47; use weapon_m4a1; drop" -bind "pgup" "buy p250; use weapon_p250; drop" -bind "pgdn" "buy aug; buy sg556; use weapon_aug; use weapon_sg556; drop" -bind "end" "buy awp; use weapon_awp; drop" - -//NADE Binds -bind "4" "buy hegrenade; use weapon_knife; use weapon_hegrenade" -bind "c" "buy smokegrenade; use weapon_knife;use weapon_smokegrenade" -bind "f" "buy flashbang; use weapon_knife; use weapon_flashbang" -bind "v" "buy incgrenade; buy molotov; use weapon_knife;use weapon_molotov; use weapon_incgrenade" -bind "l" "use weapon_decoy" - -//Other Binds -bind mwheelup +jump -bind mwheeldown +jump -bind q "invnextnongrenade" -bind z "+lookatweapon" -bind "t" "use weapon_taser; slot13" -bind "h" "+spray_menu" -bind "mouse5" +voicerecord -bind "f1" "toggleconsole" -bind "f2" "buy smokegrenade; buy incgrenade; buy molotov; buy flashbang; buy flashbang" -bind "f3" "buy smokegrenade; buy incgrenade; buy molotov; buy flashbang; buy hegrenade" -bind "f4" "buy smokegrenade; buy flashbang; buy flashbang; buy hegrenade" -bind 3 "slot3; use weapon_knife" -bind "p" "holdpos;roger" - -//Default Binds -bind "SPACE" "+jump" -bind g drop -bind "1" "slot1" -bind "2" "slot2" -bind "5" "slot5" -bind "6" "slot6" -bind "7" "slot7" -bind "8" "slot8" -bind "9" "slot9" -bind "0" "slot10" -bind ctrl "+duck" -bind b "buymenu" -bind "mouse1" "+attack" -bind "mouse2" "+attack2" -bind a +moveleft -bind d +moveright -bind w +forward -bind s +back -bind "SHIFT" +speed -bind y "messagemode" -bind u messagemode2 -bind r "+reload;r_cleardecals" -bind "TAB" +showscores -bind m teammenu -bind k callvote -bind e +use - -//Misc -developer "0" -con_enable "1" -con_filter_enable "2" -con_filter_text "Damage" -con_filter_text_out "Player:" -ui_steam_overlay_notification_position "bottomleft" -player_nevershow_communityservermessage "1" -gameinstructor_enable "0" -option_duck_method "0" -option_speed_method "0" -cl_downloadfilter "nosounds" -cl_disablehtmlmotd "1" -cl_autowepswitch "0" -cl_buywheel_nomousecentering 1 -cl_buywheel_nonumberpurchasing 0 -closeonbuy "0" -hud_takesshots "0" -cl_join_advertise "2" -func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage) -cl_use_opens_buy_menu "0" //Disable button E from opening buy-menu (Useful when picking up weapons in spawn) -spec_replay_autostart "0" //Disable "Auto-start Killer Replay" when available -adsp_debug "0" -cl_clearhinthistory "1" -cl_debugrumble "0" -cl_detail_avoid_force "0" -cl_detail_avoid_radius "0" -cl_detail_avoid_recover_speed "0" -cl_detail_max_sway "0" -cl_rumblescale "0" -cl_threaded_bone_setup "0" -mat_hdr_enabled "0" - - -//HUD -hud_scaling "0.95" //Scales hud elements to maximum value -hud_showtargetid "1" //Enables display of target names, important -cl_disablefreezecam "1" //Disables freezecam -cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient -cl_hud_color "8" //Makes the hud color green (THIS CHANGES THE HUD COLOR) -cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left -cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top -cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode -cl_hud_background_alpha "0.6" //Hidden but still visible black bars, easy on the eyes -cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise -cl_show_clan_in_death_notice "0" //Tagname will not show in death notices -cl_teamid_overhead_mode "2" //Always show team behind walls with equipment -cl_showhelp "0" //Removes on-screen help -cl_autohelp "0" //Removes automatic help -gameinstructor_enable "0" //Removes in-game instructions -safezonex "0.8" //Screen width percentage for the hud -safezoney "1" //Screen height percentage for the hud - -//Scoreboard and netgraph combined -net_graph "0" -net_graphheight 0 -net_graphproportionalfont 0.5 -cl_showfps 0 - -//Crosshair -cl_crosshair_drawoutline "1" -cl_crosshair_dynamic_maxdist_splitratio "0.35" -cl_crosshair_dynamic_splitalpha_innermod "1" -cl_crosshair_dynamic_splitalpha_outermod "0.5" -cl_crosshair_dynamic_splitdist "7" -cl_crosshair_friendly_warning "2" -cl_crosshair_outlinethickness "1" -cl_crosshair_sniper_show_normal_inaccuracy "0" -cl_crosshair_sniper_width "1" -cl_crosshair_t "0" -cl_crosshairalpha "255" -cl_crosshaircolor "1" -cl_crosshaircolor_b "50" -cl_crosshaircolor_g "250" -cl_crosshaircolor_r "50" -cl_crosshairdot "0" -cl_crosshairgap "-2.000000" -cl_crosshairgap_useweaponvalue "0" -cl_crosshairsize "1" -cl_crosshairstyle "4" -cl_crosshairthickness "1.000000" -cl_crosshairusealpha "1" -cl_fixedcrosshairgap "3" - -//Viewmodel -viewmodel_offset_x "2" //Changes viewmodel view in X scale -viewmodel_offset_y "2" //Changes viewmodel view in Y scale -viewmodel_offset_z "-2" //Changes viewmodel view in Z scale -viewmodel_fov "68" //Highest viewmodel FOV -viewmodel_recoil "0" //Disable viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01) -cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction -cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction -cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction -cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default -cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel -cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel - -// RADAR -cl_teammate_colors_show "1" //Show teammates as separate colors without letter -cl_hud_radar_scale "1" //Optimized Radar size -cl_radar_scale "0.4" //Radar map scaled down to fit all maps -cl_radar_always_centered "0" //Centers map instead of player -cl_radar_icon_scale_min "1" //Minimum player icon scale - -//Quick-switch -alias "+knife" "use weapon_knife" -alias "-knife" "invnextnongrenade" -bind "mouse4" "+knife" - -// Jump Throw -alias "+jumpthrow" "+jump;-attack" -alias "-jumpthrow" "-jump" -bind "j" "+jumpthrow" -bind "capslock" "+jumpthrow" - -// Useful shortcuts for popular commands in console -alias "d" "disconnect" -alias "q" "quit;exit" -alias "r" "retry" -alias "rs" "mp_restartgame 1" - -host_writeconfig -echo "" -echo "" -echo "autoexec.cfg loaded, GLHF" -echo "" -echo "" |
